3D-Graphics

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Material Image As I mentioned before, the Layout is used for completing your scenes. This is where you load in the objects you've created, edit lights & cameras, animate things etc. As in Modeler, you can now customize almost everything to fit your own needs...
Type: Tutorials
Level: Beginner
Material Image Since we already have the objects loaded into Layout, we can now start adjusting the scene of how we want the final render to look (If you don't have the objects loaded, click the "Items" Tab at the top of Layout, select "Add -> Load Object",then browse to where you saved it and load it in)...
Type: Tutorials
Level: Beginner
Material Image Welcome to the Lightwave 7.5 Beginners Guide! Get to know the interface for one of the most popular 3D creation and manipulation tools.
Type: Tutorials
Level: Beginner
Material Image AXIS EXPLANATIONThis is just a brief exlpantion of the different AXISsses :) OK, X is across(horizontal) and Y is up (vertical) like on a graph, Z is into/out of the screen in the front view, its forward and backwards relative to your model...
Type: Tutorials
Level: Beginner
Material Image SCAN IN YOUR DRAWINGI usually draw a very rough front and side view keeping them in line with each other, then I scan them in, resize to about 500 pixels high, darken the image so that white vertices and lines show up when working over the top in milkshape...
Type: Tutorials
Level: Beginner
Material Image SELECTING AND GROUPINGTo start with I selected all the faces in the Head (please read my other tuts for tips on how to select things) Then I pressed REGROUP and re-named the new group HEAD as you can see, now Click HIDE because we dont want that bit in the way...
Type: Tutorials
Level: Beginner
Material Image This tutorial is going to go through the process of creating a generic character for use in Game Engines Such as Blitz 3D, Halflife etc, Once complete the model will be available for FREE download. The modelling will done in Cinema 4D...
Type: 3D Tutorial
Level: Experienced
Material Image This tutorial is going to go through the process of creating a generic character for use in Game Engines Such as Blitz 3D, Halflife etc, Once complete the model will be available for FREE download. The modelling will done in Cinema 4D...
Type: 3D Tutorial
Level: Beginner
Material Image This tutorial is going to go through the process of creating a generic character for use in Game Engines Such as Blitz 3D, Halflife etc, Once complete the model will be available for FREE download. The modelling will done in Cinema 4D...
Type: 3D Tutorial
Level: Beginner
Material Image This tutorial is going to go through the process of creating a generic character for use in Game Engines Such as Blitz 3D, Halflife etc, Once complete the model will be available for FREE download...
Type: 3D Tutorial
Level: Beginner
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