3D-Graphics

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Material Image Open up Cinema 4D
Now, the first thing we need to do is import our paths that we exported in Photoshop. .ai files are compliant with Cinema 4D which is why I had you export them as those.
Type: 3D Tutorial
Level: Beginner
Material Image 1. Create a new document in cinema 4d. Create a new primitive Cone (Objects > Primitive > Cone).
2. This will be the first part of the base for our lava lamp. Use the following settings to make your cone appear more like a base of a lava lamp:
Type: 3D Tutorial
Level: Beginner
Material Image Editor's Pick in 3D Graphics Tutorials, April 2006
Creating 4D abstract designs for your site may be a lot easier than you think. Take a second to check out this great tutorial on how to make some really cool images.
Type: 3D Tutorial
Level: Beginner
Material Image Want to start making your own custom materials? This tutorial will help you learn by teaching you how to make your very own glass material! If you enjoy this tutorial, be sure to check out our other great c4d tutorials!
Type: 3D Tutorial
Level: Beginner
Material Image 1. Open up Cinema 4D, and create a new document.
Click to enlarge 2. Creating a floor is as simple as creating any other primitive object, simply click Objects > Scenes > Floor (Or use the shortcut):
Type: 3D Tutorial
Level: Beginner
Material Image 1. Ok, I am going to first assume that you have a render open already in Cinema 4D. If not, open one up.
2. This is the render I will be saving. The next thing to do is to set up how you want your render to be saved. I will show you the basics of how to save your image.
Type: 3D Tutorial
Level: Beginner
Material Image In this tutorial we will create a 3D Eye utilising Maya's Nurbs Technology. I will be showing you some extra tips and techniques that aren't usually shown when creating an eye, these tips will make sure that your images stand out better than anyone else's
Type: 3D Tutorial
Level: Experienced
Material Image Hello, here's a quick tut, this one will show how to do a quick skin bind that will look and deform quite good, while not getting to much into skin binding
Which for a beginner can be quite hard to get the hang of, as its needs quite a lot of practise
Type: 3D Tutorial
Level: Experienced
Material Image 1. First Open Cinema 4D and make a new document. Now, create a sphere primitive (Objects > Primitive > Sphere). You should now see a sphere in your main view port. This is what we will be making our abstract from.
2. That was simple enough, wasn't it? The next step is to make your objec...
Type: 3D Tutorial
Level: Beginner
Material Image 1. Create a new document in Cinema 4D. Create a primitive cylinder object (Objects > Primitive > Cylinder)
and set it up as follows:
2. In your objects palette, right click the cylinder, and click Make Editable.
Type: 3D Tutorial
Level: Beginner
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