3D-Graphics

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Material Image Modeling car rims is actually fairly easy and straightforward. This is because there always is some sort of symmetry, always. Whether it be point-, line- or suface-symmetry, there's always one or a combination.
Type: 3D Tutorial
Level: Beginner
Material Image This tutorial will describe how to use composite maps in 3D Studio Max. Composite maps are a different way of putting decals/logo's on your object, other than having to unwrap it and make large bitmaps in PhotoShop.
Type: 3D Tutorial
Level: Beginner
Material Image In this tutorial I'll try to give an impression of how I apply textures to my cars. It's very simple once you get it, really.
Type: 3D Tutorial
Level: Experienced
Material Image This tutorial is going to show you how to create two dimensional looking pictures in 3Ds Max.
Type: 3D Tutorial
Level: Experienced
Material Image Editor's Pick in 3D Graphics Tutorials, August 2006
This tutorial demonstrates how to Poly model a pen and pencap in Maya 7.0. The step-by-step directions are accompanied by good illustrations.
Type: 3D Tutorial
Level: Beginner
Material Image Simple lesson 3D max
Type: 3D Tutorial
Level: Beginner
Material Image Model a wine / cocktail glass in a few easy steps.
Type: 3D Tutorial
Level: Beginner
Material Image Learn how to rotate a 3D cube using Cinema4D and Adobe Image Ready.
Type: 3D Tutorial
Level: Beginner
Material Image Learn how to make clean 3D text in just a few steps.
Type: 3D Tutorial
Level: Beginner
Material Image Learn how to make a very simple abstract render in C4D.
Type: 3D Tutorial
Level: Beginner
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